Monday, June 4, 2012

Mummified Demon


Painful looking, ain't it? For me, this demon embodies the atmosphere and tone of a Diablo game. Credit goes to Chris Amaral for making this guy look so incredibly badass with his amazing texturing skills. His work makes my work look better.

Sunday, June 3, 2012

Diablo 3 Sand Monster


This guy spawns up from a whirlwind of sand and stone in Act 2. The black rock version appears in the Zoltan Kulle fight. The original sand version was concepted by Trent Kaniuga.

Tuesday, May 29, 2012

Diablo 3 Installer Art



I got a chance to contribute some drawings for use in the Diablo 3 installer. These were pretty fun to work on. It's nice to just relax and sketch without worrying about technical limitations or pulling vertices around.

Barbarian Armor and The Templar



Friday, May 25, 2012

The Witch Doctor


The Witch Doctor. This was an extremely fun  hero to develop and probably went the smoothest of all the heroes. It was a true collaboration among many of the team members and I feel the final result was a very unusual and interesting hero. Most of these masks were designed by Trent Kaniuga. I modeled and textured them.